Postmodernism, a New Stage of the Spewctacle
Debord and the Postmodern Turn: New Stages of the
Spectacle
By Steven Best and Douglas Kellner
Kellner homepage: http://www.gseis.ucla.edu/faculty/kellner/kellner.html
Curriculum Vitae: http://www.gseis.ucla.edu/faculty/kellner/DK97CV.htm
Best homepage: http://www.utep.edu/philos/best.htm
"But certainly for the present age, which prefers the sign to the thing
signified, the copy to the original, fancy to reality, the appearance to the
essence, ... illusion only is sacred, truth profane. Nay, sacredness is held to
be enhanced in proportion as truth decreases and illusion increases, so that
the highest degree of illusion comes to be the highest degree of
sacredness," Ludwig Feuerbach.
"There is no doubt for aynone who examines the question coldly that those
who really want to shake an established society must formulate a theory which
fundamentally explains this society, or which at least quite seems to give a
satisfactory explantion," Guy Debord
The afterlife of the ideas of Guy Debord and the
Situationist ```International is quite striking. Economics, politics, and everyday
life is still permeated with the sort of spectacle that he described in his
classical works, and the concept of "spectacle" has almost become
normalized, emerging as part and parcel of both theoretical and popular media
discourse. Moreover, Situationist texts are experiencing an interesting
afterlife in the proliferation of 'zines and Web sites, some of which embody Situationist
practice. The past decade has been marked by a profusion of cultural activism
which uses inexpensive new communications technology to proliferate radical
social critique and cultural activism. Many of these 'zines pay homage to
Debord and the Situationists, as do a profusion of Web sites that contain their
texts and diverse commentary. Situationist ideas are thus an important part of
contemporary cultural theory and activism, and may continue to inspire cultural
and political opposition as the "Society of the Spectacle" enters
Cyberspace and new realms of culture and experience.
In this article, we will accordingly update Debord's ideas
in forumulating what we see as the emergence of a new stage of the spectacle.
We will first delineate Debord's now classic analysis, indicate how it still is
relevant for analyzing contemporary society, and then offer Baudrillard's
critique that the concept of spectacle has been superseded by a new regime of
simulation in the advent of a new postmodern stage of history. We acknowledge
the insights and importance of this Baudrillardian analysis, but argue that
simulation and spectacle are interconnected in the current forms of society and
culture. We then offer an analysis of what we theorize as the new stage of
"the interactive spectacle" that provides both new forms of seduction
and domination, and new possibilities for resistance and democratization. At
stake are formulating categories adequate to representing the transformations
of contemporary society and devising a politics adequate to its challenges and
novelties.
The Situationists: Commodification, Spectacle, and
Capitalism
"The commodity can only be understood in its
undistorted essence when it becomes the universal category of society as a
whole," Georg Lukacs (1971: 86).
"The spectacle is the moment when the commodity has attained the total
occupation of social life. The relation to the commodity is not only visible,
but one no longer sees anything but it: the world one sees is its world. Modern
economic production extends its dictatorship extensively and intensively,"
Guy Debord (1967: #42).
In the shift from 19th century competitive capitalism,
organized around production, to a later form of capitalism organized around
consumption, media, information, and technology, new forms of domination and
abstraction appear, greatly complicating social reality. Lukacs (1971) was the
first neo-Marxist theorist to develop a theory of this later moment in social
development (although he wrote before the conjunction of
consumer/media/information society). Similarly, Horkheimer, Adorno, Marcuse,
Benjamin, and others associated with the Frankfurt school traced the gradual
bureaucratization, rationalization, and commodification of social life. They
described how the "culture industry" defused critical consciousness,
providing a key means of distraction and stupefaction, and they developed the
first neo-Marxist theories of the media and consumer society (see Kellner
1989a).
We interpret the emergence of Guy Debord and the
Situationist International as an attempt to update the Marxian theory in the
French post-World War Two conjuncture -- a project that was also deeply
influenced by French modernist avant garde movements. Debord and his friends
were themselves initially part of a French avant garde artist milieu that was
shaped by Dada, surrealism, lettrism, and other attempts to merge art and
politics (see Marcus 1989; Plant 1992; and Wollen 1993). Unorthodox Marxists
like Henri Lefebvre (himself at one time part of the surrealist movement and
creator of a critique of everyday life) influenced Debord, as did groups like
"Socialism or Barbarism" and _Arguments_, both of which attempted to
create an up-to-date and emancipatory Marxist theory and practice. Rapid
modernization in France after the second world war and the introduction of the
consumer society in the 1950s provoked much debate and contributed to
generating a variety of discourses on modern society in France, inspiring Debord
and others to attempt to revitalize the Marxian project in response to new
historical conditions and aesthetic and theoretical impulses. [1]
Yet the Situationist revision developed significant
differences from the classical project and new motifs and emphases. Whereas
traditional Marxism focused on production, the Situationists highlighted the
importance of social reproduction and the new modes of the consumer and media
society that had developed since the death of Marx. While Marx focused on the
factory, the Situationists focused on the city and everyday life, supplementing
the Marxian emphasis on class struggle with a project of cultural revolution
and the transformation of everyday life. And whereas the Marxian theory focused
on time and history, the Situationists emphasized the production of space and
constitution of society.
Debord and the Situationists can thus be interpreted as an
attempt to renew the Marxian project under historically specific conditions.
Their program was to reinvigorate Marxian revolutionary practice and to
supplement Marx's critique of capital and the commodity, attempting to trace
the further development of the abstraction process inherent in commodity
production. Influenced by Sartre and his concept that human existence is always
lived within a particular context or situation and that individuals can create
their own situations, -- as well as Lefebvre's concept of everyday life and
demand to radically transform it -- Debord and his colleagues began devising
strategies to construct new "situations" (see the 1957 Debord text in
Knabb 1981: 17ff.). [2] This project would merge art and everyday life in the
spirit of the radical avant garde movements and would require a revolution of
both art and life.
Interestingly, some of the Situationist aesthetic projects
anticipated postmodern culture, -- such as the emphasis on pastiche and
quotation and the collapsing of boundaries between high and low art, and art
and everyday life -- though Situationist practice was always geared toward a
revolutionary transformation of the existing society -- both bureaucratic
communist and capitalist ones. [3] From a more strictly theoretical
perspective, Debord and his colleagues synthesized Marx, Hegel, Lefebvre, and
Lukacs (whose _History and Class Consciousness_ had been
translated into French in 1960 by the _Arguments_ group) into a critique of
contemporary society published in Debord's _Society of the Spectacle_ in
1967. Politically, Debord and the Situationists were deeply influenced by the
council communism promoted by the early Lukacs, Korsch, Gramsci, and a
tradition taken up in France by both the Socialism or Barbarism and _Arguments_
groups. [4] This tradition was radically democratic, emphasizing the need for
workers and citizens to democratically control every realm of their life from
the factory to the community and influenced Debord and the Situationist's
positive ideal.
The Society of the Spectacle Revisited
"When the real world changes into simple images, simple
images become real beings and effective motivations of a hypnotic behavior. The
spectacle as a tendency to make one see the world by means of
various specialized mediations (it can no longer be grasped directly),
naturally finds vision to be the privileged human sense which the sense of
touch was for other epochs; the most abstract, the most mystifiable sense
corresponds to the generalized abstraction of present day society," Guy
Debord (#18).
Debord's analysis of contemporary capitalism developed
Marx's analysis of commodification to its latest stage, which he described as
"the becoming-world of the commodity and the becoming-commodity of the
world" (#66). For the Situationists, the current stage of social
organization is a mutation in capitalist organization, but it is still fully
accessible to a Marxist interpretation. Beneath the new forms of domination,
there is "an undisturbed development of modern capitalism" (#65).
Also influenced by Gramsci (1971), the Situationists saw the current forms of
social control as based on consensus rather than force, as a cultural hegemony
attained through the metamorphoses of the consumer and media society into the
"society of the spectacle." In this society, individuals consume a
world fabricated by others rather than producing one of their own.
Paraphrasing Marx's opening to _Capital_, Debord
said: "In the modern conditions of production, life announces itself as an
immense accumulation of spectacles" (#1). The society of the spectacle is
still a commodity society, ultimately rooted in production, but reorganized at
a higher and more abstract level. "Spectacle" is a complex term which
"unifies and explains a great diversity of apparent phenomena" (#10).
In one sense, it refers to a media and consumer society, organized around the
consumption of images, commodities, and spectacles, but the concept also refers
to the vast institutional and technical apparatus of contemporary capitalism,
to all the means and methods power employs, outside of direct force, to
relegate subjects passive to societal manipulation and to obscure the nature
and effects of capitalism's power and deprivations.
Under this broader definition, the education system and the
institutions of representative democracy, as well as the endless inventions of
consumer gadgets, sports, media culture, and urban and suburban architecture
and design are all integral components of the spectacular society. Schooling,
for example, involves sports, fraternity and sorority rituals, bands and
parades, and various public assemblies that indoctrinate individuals into
dominant ideologies. The standard techniques of education which involve rote
learning and mechanical memorization of facts presented by droning teachers, to
be regurgitated through multiple choice exams, is very effective for killing
creativity and choking the spirit and joy of learning. Currently, the use of
video technologies in the classroom can reinforce this passivity and creates a
spectacularization and commodification of education, with TV "news"
punctuated with ads by corporate sponsors, such as the Whittle Corporation's
Channel One which is made available in thousands of schools across the U.S. Of
course, contemporary politics is also saturated with spectacles, ranging from
daily "photo opportunities," to highly orchestrated special events
which dramatize state power, to TV ads and image management for predetermined
candidates.
For Debord, the spectacle is a tool of pacification and
depoliticization; it is a "permanent opium war" (#44) which stupefies
social subjects and distracts them from the most urgent task of real life --
recovering the full range of their human powers through revolutionary change.
The concept of the spectacle is integrally connected in Debord's formulation to
the concept of separation, for in passively consuming spectacles, one is
separated from actively producing one's life. Capitalist society separates workers
from the product of their labor, art from life, and spheres of production from
consumption, which involve spectators passively observing the products of
social life (#25 and #26). The Situationist project in turn involved an
overcoming of all forms of separation, in which individuals would directly
produce their own life and modes of self-activity and collective practice.
The spectacular society spreads its narcotics mainly through
the cultural mechanisms of leisure and consumption, services and entertainment,
ruled by the dictates of advertising and a commercialized media culture. This
structural shift to a society of the spectacle involves a commodification of
previously non-colonized sectors of social life and the extension of
bureaucratic control to the realms of leisure, desire, and everyday life.
Parallel to the Frankfurt School conception of a "totally administered"
or "one dimensional" society (Adorno and Horkheimer 1972; Marcuse
1964), Debord states that "The spectacle is the moment when the commodity
has attained the total occupation of social life" (#42). Here exploitation
is raised to a psychological level; basic physical privation is augmented by
"enriched privation" of pseudo-needs; alienation is generalized, made
comfortable, and alienated consumption becomes "a duty supplementary to
alienated production" (#42).
The shift to a "bureaucratic society of controlled
consumption" (Lefebvre 1971 and 1991) organized around the production of
spectacles can be seen as the exploitation of use value and needs as a means of
advancing profit and gaining ideological control over individuals. Unlike early
capitalism, where the structural exigencies lay in the forceful exploitation of
labor and nature, and in defining the worker strictly as a producer, the
society of the spectacle defines the worker as a consumer and attempts to constitute
the worker's desires and needs, first creating then exploiting them. In this
sense, Debord claims that use value was resurrected as a referent of
production: "In the inverted reality of the spectacle, use value (which
was implicitly contained in exchange value) must now be explicitly proclaimed
precisely because its factual reality is eroded by the overdeveloped commodity
economy and because counterfeit life requires a pseudo-justification"
(#48). It is not that exchange value no longer dominates, but that use value is
now deployed in an ideological way that exploits the needs of the new consumer
self.
The spectacle not only expands the profits and power of the
capitalist class, but also helps to resolve a legitimation crisis of
capitalism. Rather then vent anger against exploitation and injustice, the
working class is distracted and mollified by new cultural productions, social
services, and wage increases. In consumer capitalism, the working classes
abandon the union hall for the shopping mall and celebrate the system that
fuels the desires that it ultimately cannot satisfy. But the advanced abstraction
of the spectacle brings in its wake a new stage of deprivation. Marx spoke of
the degradation of being into having, where creative praxis is
reduced to the mere possession of an object, rather than its imaginative
transformation, and where need for the other is reduced to greed of the self.
Debord speaks of a further reduction, the transformation of having into
appearing, where the material object gives way to its semiotic
representation and draws "its immediate prestige and ultimate
function" (#17) as image -- in which look, style, and possession function
as signs of social prestige. The production of objects simpliciter gives
way to "a growing multitude of image-objects" (#15) whose immediate
reality is their symbolic function as image. Within this abstract system, it is
the appearance of the commodity that is more decisive than its
actual "use value" and the symbolic packaging of commodities -- be
they cars or presidents -- generates an image industry and new commodity
aesthetics (see Haug 1986).
While spectacles like Roman bread and circuses have long
distracted the masses and celebrated state power, the society of the spectacle
has more immediate origins in 19th century capitalist society organized around
commodity spectacles and consumption. As Walter Benjamin argued (1973,
discussed in Buck-Morss 1989), the commodity-phantasmagoria of the spectacle
began in the Paris Arcades in the 19th century which put on display all the
radiant commodities of the day. Department stores soon appeared in Paris and
elsewhere which exhibited commodities as a spectacle and soon became coveted
temples of consumption. Sears catalogues offered customers entrance to
commodity paradise and companies began using images and advertising to market
their wares, creating a society where images offered fantasies of happiness,
luxury, and transcendence (see Ewen and Ewen 1983).
By the 1920s, advertising had become a major social force
and films were celebrating affluence and consumer life-styles, but the
depression of the 1930s and World War Two prevented the consumer society from
developing. After the war, however, the consumer society took off in the United
States as returning soldiers came back with money in pocket to start families
and to buy the all the new products offered and promoted on radio and
television. Life in the suburbs was centered on consumption and new shopping malls
gathered together a diversity of department stores and specialty shops in an
environment scientifically designed -- right down to subliminal messages in the
Muzak -- to promote consumption. The 1950s was thus era of the rise of the
society of consumption in the United States and by the 1960s the U.S. began to
appear in France with new "drugstores," shopping malls, and a
proliferation of consumer goods and services. It is this era that is thus
theorized in Debord's and the Situationist International classic analysis of
the society of the spectacle.
Spectacle and Simulation: Baudrillard versus Debord
"Abstraction today is no longer the map, the double,
the mirror or the concept. Simulation is no longer that of a territory, a
referential being, or a substance. It is the generation by models of a real
without origin or reality: a hyperreal. The territory no longer precedes the
map. Henceforth, it is the map that precedes the territory ... it is the map
that engenders the territory," Baudrillard (1983a: 2)
Jean Baudrillard was deeply influenced by Debord and the
Situationists. Both theorized the abstraction involved in the development of
the consumer and media society. For both, the electronic media were a new stage
in abstraction where interpersonal relations become technologically mediated.
Both saw the media as one-way modes of transmission that reduced audiences to
passive spectators; [5] both were concerned with authentic communication and a
more vivid and immediate social reality apart from the functional requirements
of a rationalized society. For Baudrillard, this entailed a destruction of all
media, for their function is precisely to mediate, to prevent
genuine communication, which, in a strangely Rousseauian metaphysics of
presence, he conceived to be symbolic and direct, non-mediated. Debord's
conception of media as "unilateral communication" is similar (see
#24; #28), though he attempted to devise media practices that would transform
the media and thus unlike Baudrillard championed the development of alternative
media and use of media technologies against existing society and culture.
And yet despite his similarities with his predecessors,
Baudrillard claims that with the new era of simulation we move to a whole new
era of social development: beyond Marx, beyond neo-Marxism, beyond the
Situationists, beyond modernity. For Baudrillard, we leave behind the society
of the commodity and its stable supports; we transcend the society of the
spectacle and its dissembling masks; and we bid farewell to modernity and its
regime of production, and enter the postmodern society of the simulacrum, an abstract
non-society devoid of cohesive relations, shared meaning, and political
struggle.
For Baudrillard, postmodernity marks the horizon where
modern dynamics of growth and explosion reach their limits and begin to turn
inward, resulting in an implosive process devouring all relational poles,
structural differences, conflicts and contradictions, as well as
"truth," "reality," and even "power." Yet in his
early works, _Le systeme des objects_ (1968), _La
societe de consommation_ (1970), and _For a Critique of the
Political Economy of the Sign_ (1981 [1972]), Baudrillard pursued an
analysis of commodities and consumer society. Until _The Mirror of
Production_ (1975), Baudrillard could be described, like Debord, as a
neo-Marxist whose project was to retain the basic theoretical framework of
Marxism, organized around class and production, while supplementing it to
account for the changes in the nature of domination effected by the shift to a
society based on mass media, consumption, and what Baudrillard called a
"political economy of the sign."
Debord and Baudrillard were doing sociological studies of
the new consumer society and everyday life in France simultaneously in the
1960s; both worked with Henri Lefebvre and were part of a similar political and
intellectual milieu at the time. Just as Baudrillard was aware of the work of
the Situationists, there is evidence they were aware of his, since in one text
they denounced him as a "decrepit modernist-institutionalist" (in
Knabb 1981: 211). But it seems the Situationists were more an influence on Baudrillard
than vice versa. For Baudrillard, the Situationists were "without doubt
the only ones to attempt to extract this new radicality of political economy in
their 'society of the spectacle'" (1975: 120). At one time, in fact,
Baudrillard considered himself a Situationist: "Pataphysician at twenty --
Situationist at thirty -- utopian at forty -- transversal at fifty -- viral and
metaleptic at sixty -- that's my history" (1990: 131). Yet he soon
rejected the Situationist analysis as itself bound to an obsolete modernist
framework based on notions like history, reality, and interpretation, and he
jumped into a postmodern orbit that declared the death of all modern values and
referents under conditions of simulation, implosion, and hyperreality.
Baudrillard theorizes a cybernetic, self-reproducing society
based on consumption, media, information, and high-technology where exchange
occurs at the level of signs, images, and information, thereby dissolving
Marx's distinction between "superstructure" and "base," as
well as Debord's distinction between appearance and reality. Emphasizing
contemporary capitalism as a rupture in the old mode of organization,
Baudrillard's work was well-distanced from classical Marxists, but much akin to
the Situationists, whom he credited for having grasped consumption as the new
form of domination. But the early Baudrillard broke with the Situationists on
both theoretical and political grounds. He understood contemporary society not
in terms of spectacle, but "sign value," rooting the development of
the commodity in the structural logic of the sign, rather than vice versa
(1981). Baudrillard sometimes spoke of the "spectacle," but only
provisionally. He rejected the term for two reasons: because it implies a
subject-object distinction which he feels implodes in a hyperreality, and
because the Situationists theorize the spectacle as an extension of the
commodity form, rather than an instantiation of a much more radical and
abstract order, the political economy of the sign, or as the semiological
proliferation of signs and simulation models.
Baudrillard's argument against Debord is that during the
phase of political economy theorized by the Situationists in terms of the
society of media, consumption, and spectacle, a generalization and
complexification of the sign form extended throughout the entire culture and
environment leading to a hegemony of sign value in which commodities are
produced, distributed, and consumed for their conspicuous social meaning. The
object is converted into a mere sign of its use, now abstract and divorced from
physical needs. The whole cycle of production, distribution, and consumption,
Baudrillard claims, is transformed into a semiotic system of abstract
signifiers with no relation to an objective world. In the imaginary world of
sign value, one consumes power or prestige through driving a certain type of
car or wearing designer clothes. [6] This is a new stage of abstraction, a
dematerialization of the world through semiological (re)processing in which
images and signs take on a life of their own and provide new principles of
social organization.
Simulation for Baudrillard thus describes a process of
replacing "real" with "virtual" or simulated events, as
when electronic or digitized images, signs, or spectacles replace "real
life" and objects in the real world. Simulation models generate simulacra,
representations of the real, that are so omnipresent that it is henceforth
impossible to distinguish the real from simulacra. The world of similacra for
Baudrillard is precisely a postmodern world of signs without depth, origins, or
referent. As he put it in his travelogue _America_: "Why is
L.A., why are the deserts so fascinating? It is because you are delivered from
all depth there -- a brilliant, mobile, superficial neutrality, a challenge to
meanings and profundity, a challenge to nature and culture, an outer
hyperspace, with no origin, no reference points" (1988: 123-124).
Simulacra are mere signs and images of the real which come
to constitute a new realm of experience, the hyperreal. Baudrillard's
"hyperreal" is the end-result of a historical simulation process
where the natural world and all its referents are gradually replaced with
technology and self-referential signs. This is not to say that
"representation" has simply become more indirect or oblique, as
Debord would have it, but that in a world where the subject/object distance is
erased, where language no longer coheres in stable meanings, where originals
are endlessly reproduced in copies, and where signs no longer refer beyond
themselves to an existing, knowable world, representation has been surpassed.
The real, for all intents and purposes, is vanquished when an independent
object world is assimilated to and defined by artificial codes and simulation
models, as when the events of the social world attain significance through the
entertainment codes of mass media or when men and women judge themselves
according to conformity to the dominant ideals of masculinity and femininity
ideals as largely presented by advertising (the most extreme example being
Cindy Jackson, the "Barbie Doll Woman," who had twenty-two different
surgical alterations to look just like the figure she worshipped since
childhood).
Thus, "hyperreality" signifies a rupture in the
notion of the real brought on by techniques of mass reproduction.
"Reality" implies something singular, sui generis, a touchstone by
which to measure everything else. But in the conditions of reproduction,
Baudrillard claims, all this is lost: reality becomes what can be infinitely
extended and multiplied in a series, through a reproductive medium. No longer
sui generis, it infinitely resembles itself in identical copies. No longer the touchstone
of everything, it is confused for its copies or even devalued in light of them.
Once, perhaps, sacred, it becomes strictly operational in reproduction, no more
unique or definable than any one of the Campbell soup cans or Marilyn Monroe
images in Warhol's paintings.
Thus, for Baudrillard, hyperreality is the
transmogrification of "reality" within the conditions of simulation
and social reproduction. The Greek prefix "hyper" is appropriate,
meaning over, above, more than normal, excessive. For many, the world of media
fantasies is more real than everyday life; hyperreal video or computer games
are more fascinating and alluring than school, work, or politics (often
understandably so); porno videos stimulate sex in abstraction from the problems
of real relations with others; and hyperreal theme parks like Disney World and
simulated environments are more attractive than actual geographical sites. The
hyperreal is thus the death of the real, but, a theological death: the real
dies only to be reborn, artificially resurrected within a system of signs,
"a more ductile material than [representational] meaning in that it lends
itself to all systems of equivalence, all binary oppositions and a combinatory
algebra" (Baudrillard 1983a: 4).
In the following analysis, we want to argue that rather than
seeing the society of the spectacle and the regime of simulation as two
distinct stages in which simulation overcomes spectacle, the two are
interrelated in the contemporary social order. Likewise, we believe that
sign-value and spectacle are integrated in the contemporary order, as are
political economy and semiology. In the following section, we will according,
against Baudrillard, indicate that the concept of the spectacle continues to be
useful in analyzing contemporary societies, that the spectacle has if anything
spread through the economic, political, and cultural realms, reaching down to
helping constitute individual identity and subjectivity, and that signs,
spectacles, and commodities merge in the contemporary capitalist order. Then,
we will argue in the concluding section that we have entered a new realm of the
spectacle constituted by a synthesis of Debordian and Baudrillardian concepts.
Rather than seeing spectacle and simulation as contrary, we therefore see them
as interacting in novel ways and providing important tools to analyze
contemporary capitalist society and culture.
The Spectacle Continues... and Expands
Reflection on the current globalized capitalist system
suggest that contemporary overdeveloped societies continue to be marked by
Debordian spectacle in every realm of social life. In the economy, more money
is spent each year on advertising and packaging which constitutes in the U.S.
4% of the gross national produce (see Kellner 1997). New malls feature ever
more spectacular shopping centers and "the malling of America" and
the Global Consumer Village exhibit not only a sparkling array of goods and
services but high tech entertainment, postmodern architecture, and,
increasingly, simulations of famous sites past and present (Gottdiener 1997).
The consumer society is now so highly developed that even alternative grocery
stores and book stores are organized around the principle of spectacle,
dazzling the customer with their display of wares, as with the new 1995 Whole
Foods shop in Austin which provides a mesmerizing array of health and gourmet
foods from the entire world. Next door there is a Book People, which contains
three resplendent stories of books of all types, focusing on the alternative
and countercultural. In the midst of this consumer's paradise, the Buddhism
section has a rock garden, meditation space, and giant statue of the Buddha,
presented as a commodity icon, a god of mass-marketed spirituality.
Entire environments are ever more permeated with advertising
and spectacle. Buses can be wrapped with giant and glowing graphics, thus
becoming rolling billboards. [7] Whole urban areas, like Sunset Strip in Los
Angeles, are illuminated by lasers that flash promotions upon buildings and
environmental administration, where urban sites are lit up by ads on buildings,
on high tech billboards, and in the sky, taking the spectacle to new heights
(or depths, depending on how you view it). [8]
With cable and satellite television, the spectacle is now so
ubiquitous and accessible that one need not even rise from the lounge chair to
shop, requiring only a telephone and credit card to purchase a vast array of
products from TV home shopping networks. To expand the domain of shopping and
profit, advertisers are already creating new malls in cyberspace that will
provide virtual shopping environments of the most exotic kind to parade an
unbelievable surfeit of products. Indeed, corporations are currently
establishing Web sites on the Internet which offer all sorts of visual
spectacles in order to entice customers to buy their goods and provide consumer
profile information for future advertising and commercial ventures. Like the
industrial commodity markets that preceded it, the spectacle has gone global
with the proliferation of satellite dishes beaming Western sex and violence to
all corners of the globe, and elections from Israel to Russia reduce politics
to a battle of image and media spectacle with Hollywood-style media campaigns
for candidates intent on selling personalities more than political platforms.
Entertainment is a dominant mode of the society of the
spectacle with its codes permeating news and information, politics, education,
and everyday life. Newspapers like _USA Today_ fragment news
into small stories, illustrated by graphs, charts, and color pictures, while
both local and national TV news is saturated by happy talk and human interest
stories. Cable TV promises to over 500 channels by the year 2000 and Internet Web
sites and new media sites may offer even more infotainment spectacles, as
multimedia technologies develop, frightening cybercritic Paul Virilio to
imagine an increasingly inertia setting in, as individuals enter virtual worlds
through the clicking of a mouse and punching keys (1998).
The info-entertainment society reduces all of its genres
from news to religion to sports to the logic of the commodity spectacle. Since
the rise of televangelism in the 1980s, religion has been relentlessly
commodified with TV evangelists promoting the spectacle of religion to rake in
millions of dollars from gullible contributors. Even the Pope himself has
become a commodity-machine, a global superstar whose image the Roman Catholic
Church recently licensed to sell official Papal souvenirs, ranging from books
and posters to watches, sweatshirts, and bottled (holy?) water -- with a Papal
Web-page to promote the Vatican's image and to sell their merchandise. Always a
major site of the spectacle and a source of capital, religion itself has become
packaged as a spectacle commodity with TV religion, religion Web sites, and
dramatic increase in religious artifacts ranging from bibles on CD-ROM to
Christian rock music videos and CDs.
It appears that professional sports, a paradigm of the
spectacle, can no longer be played without the accompaniment of cheer leaders,
giant mascots who clown with players and spectators, and raffles, promotions,
and contests which hawk the products of various sponsors. Instant replays turn
the action into high-tech spectacles and stadiums themselves contain electronic
reproduction of the action, as well as giant advertisements for various
products which rotate for maximum saturation -- previewing forthcoming
environmental advertising in which entire urban sites will become scenes to
promote commodity spectacles. Sports stadiums, like the new United Center in
Chicago, or America West Arena in Phoenix, are named after corporate sponsors.
The Texas Rangers stadium in Arlington, Texas supplements its sports arena with
a shopping mall and commercial area, with office buildings, stores, and a
restaurant in which for a hefty price one gets a view of the athletic events,
as one consumes food and drink.
It probably will not be too long before the uniforms of
professional sports players are as littered with advertisements as racing cars.
In the globally popular sport of soccer, companies such as Canon, Sharp, and
Carlsberg sponsor teams and have their names emblazoned on their shirts, making
the players epiphenomena of transnational capital. In auto racing events like
the Tour de France or Indianapolis 500, entire teams are sponsored by major
corporations whose logos adorn their clothes and cars. And throughout the
world, but especially in the United States, the capital of the commodity
spectacle, superstars like Michael Jordan commodify themselves from head to
foot, selling their various body parts and images to the highest corporate
bidders, imploding their sports images into the spectacles of advertising. In
this manner, the top athletes augment their salaries, sometimes spectacularly,
by endorsing products, thus imploding sports, commerce, and advertising into
dazzling spectacles which celebrate the products and values of corporate
America.
In fashion, postmodern couture generates ever more
spectacular clothing displays:
In the same way that movies are being judged by the size of
their grosses, not whether they make any sense, couture shows are now judged by
the size of the spectacle.... Keep your eye on the three-story waterfall at
Givenchy [fashion show], and wait for the train at Christian Dior... At huge
expense, a spice-filled Souk was recreated, and the lost luggage room had
trunks tagged with names like Bing Crosby, Cleopatra and Brad Pitt ("In
Paris Couture, the Spectacle's the Thing," _New York Times_,
July 21, 1998: C24).
Actual fashion displays reviewed in the article cited above
include spectacles likes Jean Paul Gaultier's kilt and beaded sweater and
colorful beaded floral crocheted jacket; Alexander McQueen's dazzling bias
dress and wrap for Givenchy; a tailored zip-front suit with feathers by
Versace; a lavish Pocahontas dress, with Navajo patterns, for Dior, and a
musketeer boots and gold embroidery at Dior. Thus, in the society of the
spectacle, even ones body is supposed to become a spectacle, in which fashion
constitutes style as the construction of a spectacular image and conceives of
body and identity as projects to be constructed according to the logic of the
spectacle.
It appears in the society of the spectacle that a life of
luxury and happiness is open to all, that anyone can buy the sparkling objects
on display and consume the spectacles of entertainment and information. But in
reality only those with sufficient wealth can fully enjoy the benefits of this
society, whose opulence is extracted out of the lives and dreams of the
exploited. The poor souls who can't afford to live out their commodity
fantasies in full are motivated to work harder and harder, until they are trapped
in the squirrel cage of working and spending, spending and working -- and
increasingly borrowing money at high interest rates. Indeed, consumer credit
card debt has sky-rocketed 47% in recent years, as credit cards are easier to
get and interest payment rises; the average debt per household is now over
$3,000, up from barely over $1,000 per household in 1985 (_New York Times_,
December 28, 1995: C1). [9]
Where the image and realm of appearance determine and
overtake reality, life is no longer lived directly and actively. The spectacle
involves a form of social relations in which individuals passively consume
commodity spectacles and services, without active and creative involvement. The
popular MTV animated series _Beavis and Butt-Head_ provides
contemporary examples of such passivity, as the two characters sit in front of
television watching music videos and are usually only incited to action by
something they watch on television. Their entire vocabulary and mapping of the
world derives from the media and they describe media bites as "cool"
or "sucks" according to whether the images do or do not conform to
dominant forms of sex and violence (see Kellner 1995).
Media spectacles are financed by advertisers who in turn
pass along costs to the consumers, who are doubly exploited in work and
consumption. Consumers pay for the spectacles of entertainment, subsidized by
advertising, in the form of higher costs for products. Moreover, the
entertainment and information offered is a function of what the culture
industries think will sell and that on the whole advances its own interests,
producing more desires for its goods and way of life.
The correlative to the Spectacle is thus the Spectator, the
passive viewer and consumer of a social system predicated on submission and
conformity. In contrast to the stupor of consumption, Debord and the
Situationists champion active, creative, and imaginative practice, in which
individuals create their own "situations," their own passionate
existential events, fully participating in the production of everyday life,
their own individuality, and, ultimately, a new society. Thus, to the passivity
of the spectator they counterpoise the activity of the radical subject which
constructs its own everyday life against the demands of the spectacle (to buy,
consume, conform, etc.). The concept of the spectacle therefore involves a
distinction between passivity and activity and consumption and production,
condemning passive consumption of spectacle as an alienation from human
potentiality for creativity and imagination.
The concept also involves distinctions between the
artificial and the real, and the abstract and the concrete. Unlike real human
needs for creativity and community, commodity needs and spectacles are
artificial, with capitalism endlessly multiplying needs for the latest gadget
or product line, while creating a fantasy world of imagined self-realization
and happiness. In place of concrete events and relations with others, the
spectacle substitutes abstract images, commodity fantasies, and relations with technology.
The spectacle escalates abstraction to the point where one no longer lives in
the world per se -- "inhaling and exhaling all the powers
of nature" (Marx) -- but in an abstract image of the
world. "Everything that was directly lived has moved away into a
representation" (Debord #1), which Debord describes as the
"philosophization of reality": "The spectacle does not realize
philosophy, it philosophizes reality" (#19). By this he means, spectacle
and image constitute an ersatz reality, an ideal world of meanings and values
to be consumed by the commodity self. The realization of philosophy, as
conceived by Marx, entailed the abolition of "philosophy" -- i.e. of
an abstract ideology constituted above and against the concrete conditions of
social existence -- and the synthesis of theory and practice. For Marx,
revolutionary struggle seeks to realize the ideals of the Enlightenment,
creating equality, freedom, individuality, and democracy as the form of social
life, thus actualizing Western culture's highest philosophical ideals.
The philosophization of reality, on the other hand,
separates thought from action as it idealizes and hypostatizes the world of the
spectacle. It converts direct experience into a specular and glittering
universe of images and signs, where instead of constituting their own lives,
individuals contemplate the glossy surfaces of the commodity world and adopt
the psychology of a commodity self that defines itself through consumption and
image, look, and style, as derived from the world of the spectacle. Spectators
of the spectacle also project themselves into a phantasmagoric fantasy world of
stars, celebrities, and stories, in which individuals compensate for unlived
lives by identifying with sports heros and events, movie and television
celebrities, and the life-styles and scandals of the rich and infamous.
Individuals in the society of spectacle constitute
themselves in terms of celebrity image, look, and style. Media celebrities are
the icons and role models, the stuff of dreams who the dreamers of the
spectacle emulate and adulate. But these are precisely the ideals of a consumer
society whose models promote the accumulation of capital by defining
personality in terms of image, forcing one into the clutches and cliches of the
fashion, cosmetic, and style industries. Mesmerized by the spectacle, subjects
move farther from their immediate emotional reality and desires, and closer to
the domination of bureaucratically controlled consumption: "the more [one]
contemplates the less he lives; the more he accepts recognizing himself in the
dominant images of need, the less he understands his own existence and his own
desires ... his own gestures are no longer his but those of another who
represents them to him" (Debord #30). The world of the spectacle thus
becomes the "real" world of excitement, pleasure, and meaning,
whereas everyday life is devalued and insignificant by contrast. Within the
abstract society of the spectacle, the image thus becomes the highest form of
commodity reification: "The spectacle is capital to such
a degree of accumulation that it becomes an image" (#34).
Debord emphasizes the super-reification of image-objects as
a massive unreality, an inversion of reality and illusion. The spectacle is
"the autonomous movement of the non-living" (#2). The actual class
divisions of society, for example, are abolished in the spectacle and replaced
with signs of unified consumption which address everyone equally as consumers.
But, like Feuerbach and Marx, Debord saw not simply the blurring of illusion
and reality, but the authentication of illusion as more real than the real
itself. "Considered in its own terms, the spectacle is affirmation of
appearance and affirmation of all human life, namely social life, as mere
appearance" (#10). The universalization of the commodity form is to be
seen as the reduction of reality to appearance, its subsumption to the
commodity form, its subsequent commodification.
Along these lines, there is a remarkable congruence with
Baudrillard's key themes, specifically his notions of simulations, implosion,
hyperreality, and the proliferation of signs and images in postmodern culture.
But Debord was more a good Hegelian-Marxist than a proto-Baudrillardian. Like
Marx, as much as Debord emphasized the commodification of reality, he also
emphasized the reality of commodification and the ability of
individuals to see through its illusions and fantasies. Despite the pronounced
emphasis on the artificiality of the spectacle, Debord refused to abandon the
attempt to interpret and change social reality. Debord peered into the shadows
of a reified unreality, but drew back to report and critique what he had seen;
there is an implosion of opposites, but the separate poles retain their
contradictory identity; illusion overtakes reality, but reality can be
recuperated for Debord through a critical hermeneutics that
sees through appearances, illusions, and fantasies to the realities being
masked and covered over. In addition, Debord urged radical practice, the
construction of situations, to overcome the passivity of the spectator.
New Stage of the Interactive Spectacle
Thus, we believe that Debord's analysis of the spectacle
continues to be relevant, even more so than during the period in which he
formulated the term. We also find Debord's epistemology and politics superior
to Baudrillard's, but believe that their categories can be articulated, and
thus are not antithetical. In this section, we will argue that we are in a new
stage of spectacle, which we call "the interactive spectacle," that
involves an implosion of subject and object, and the creation of new cultural
spaces and forms and new subjects. The stage of the spectacle described by
Debord, congruent with Sartre's analysis of the fate of subjectivity in the
present age, [10] was that of the consumption of spectacles in which individual
subjects were positioned to be compliant and pliant spectators and consumers of
mass consumer society and media. In this early stage theorized by Debord and
later Baudrillard, the subject sat more or less passively in front of a movie
or television screen, or was a slightly less passive spectacular of sporting
events or commodity spectacles in stores or malls. In this stage, there was
domination of the subject by the object, and categories of passivity, serality,
separation, and alienation accurately described the contours of this stage
(though the subject was always more active than extreme versions of
manipulation theory in the Frankfurt School and Situationist International
would indicate, but not as active as later advocates of the "active
audience" within British cultural studies and elsewhere would maintain in
the 1980s (see the critique of the latter in Kellner 1995 and of the
Situationist concepts in Best and Kellner 1997, Chapter Three).
In the stage of spectacle theorized and criticized by the
Frankfurt School, Sartre, the Situationist International, early Baudrillard,
and others, the media and technology were powerful control mechanisms keeping
individuals passive and serialized, watching and consuming, rather than acting
and doing. The subject of this new stage of spectacle, by contrast, is more
active and new technologies like the computer, multimedia, and virtual reality
devices are more interactive. Thus, we would argue that the categories of the
transformation of the subject, of implosion of the difference between subject
and object, of the creation of new technosubjects and culture is more
appropriate to describe this contemporary stage of the spectacle (see our
analysis in Best and Kellner, forthcoming). Thus, not manipulation or
domination but transformation, mutation, and alteration of the human species
itself is at stake in the contemporary moment with the outcome unclear and the
future open.
We offer, however, a few speculative thoughts on a condition
still unfolding before us. The interaction between subject and object, between
individuals and technology, celebrated by some cybertheorists like Turkle and
others, exaggerates the interactivity and the break with previous forms of
culture. Whereas we are ready to concede a more interactive dimension to the
current stage of the spectacle and a more active role for the subject, we see
something of a collapse of the distinction between subject and object occuring
that has disturbing implications. While we would not go as far as Baudrillard
in postulating the triumph of the object in contemporary postmodern culture
(see the discussion in Kellner 1989b: 153ff), and believe it is still important
to theorize and promote agency, it does appear that there is an eclipse of the
subject and growing power of the object in the new cyberspectacles of the
present.
For one thing, there is a structuring of the protocols of
interaction by computer programs, a monitoring and manipulation of
communication and interaction in mainstream media shows, like talk radio and
television, or websites and television programs that solicit viewer opinions
through fax, telephone, or email. We are thinking here of supposedly
interactive mainstream media such as cnn call-in programs or discussion
programs that solicit viewers to send in email or fax comments for instant
dissemination; msnbc television and websites that contains an interactive
component; and websites of media corporations that allow interaction, and
discussion. While these are interesting developments in the history of the
media, they do not necessarily constitute a democratizing, empowering, or
genuinely interactive culture and are continuous in some ways with the media
spectacles of the previous stage, although they integrate the consumer and
audience in more interesting ways into the spectacle.
In an attempt to further control the benighted couch
potatoes of consumer capitalism, for instance, the entertainment industry has
invented "interactive TV" -- an oxymoron if there ever was one --
which allows the view to be their own director, to call their own shots, to
edit their own videos, or even to project their own image onto the screen
(especially enticing with porn videos) to "interact" with the
programmed dialogue. Thus, we can now go into the TV, becoming a part of it as it
has become a part of us. With every passing day, people become more and more
like characters in David Cronenberg's film _Videodrome_, or like
the "Television Man" satirized by the Talking Heads:
I'm looking and I'm dreaming for the first time
I'm inside and I'm outside at the same time
And everything is real
Do I like the way I feel? ...
Television made me what I am ...
(I'm a) television man.
Further, Internet technology enables ordinary individuals to
make their everyday life a spectacle, with live sex on the Internet (usually
for a fee) and even a live birth via Internet on June 16, 1998. Moreover,
camcorders, or "Webcams," record and sent live over the Internet the
daily lives of new webstars like JenniCam who receives over 60,000 hits a day
to watch her go through mundane activities. Or AnaCam can been seen "on
her couch (she has no bed), looking bored, eating a pizza, having kinky sex
with her boyfriend -- sometimes all at the same time" (_Newsweek_,
June 1, 1998: 64). All over the world, individuals are up webcam sites, often
charging individuals fees for access (_The Toronto Star_, July 23, 1998:
G2). Hence, whereas Truman Burbank, in the summer 1998 hit film _The
Truman Show_, discovered to his horror that his life was being televised,
many individuals in cyberworld choose to make televisual spectacles of their
everyday life.
Virtual reality devices promise to take individuals into an
even higher and more powerful realm of spectacle interaction in which one
thinks that one really is interacting with the environment projected by the
device, be it a war game or pornographic fantasy. So far VR devices have been
limited to games like "Dactyl Nightmare," where one dons a
"head-mounted display" to fight other characters and avoid
destruction by virtual large winged creatures in a Darwinian battle for
survival, or one enters a high tech virtual "movie ride," often based
on film characters like _RoboCop_. Some of these experiences might
constitute a new level of multi-sensorium spectacles, something like the
"feelies" envisioned by Huxley in _Brave New World_.
Of course, such "virtual" and
"interactive" technology merely seduce the viewer into an even deeper
tie to the spectacle and there is no media substitute for getting off one's
ass, for interactive citizenship and democracy, for actually living one's life
in the real world. Indeed, advocates of the superiority of cyberworlds
denigrate the body as mere "meat" and "real life" ("R
L") as a boring intrusion into the pleasures of the media and computer
worlds of cyberspace. We would avoid, however, both demonizing cyberspace as a
fallen realm of alienation and dehumanization as many of its technophobic
philosophical critics (i.e. Virilio, Borgmann, Simpson, etc.), just as we would
avoid celebrating it as a new realm of emancipation, democracy, and creative
activity.
We would distinguish therefore between a genuine interactive
spectacle and pseudo-interaction. Using Debord's conception of the construction
of situations, we would suggest that a creatively interactive spectacle is one
that the individual herself has created, whether it be one's website,
computer-mediated space such as chat room, or discussion group. In these self
or group-constructed environments, individuals themselves create both form and
content, using the site and technology to advance their own interests and
projects, to express their own views and to interact in the ways that they
themselves decide. In pseudo-spectacle, by contrast, one is limited by the
structures and power of the usually corporate forces that themselves construct
the spectacle in which one is merely a part. Such pseudo-interactive spectacle
would include talk radio or television, in which calls are carefully monitored
and the institutions can cut off or censor individuals at will; the use of
email or fax material in corporate interactive sites which choose which
material they publicize, or websites or Internet discussion forums monitored
and controlled by corporations or their delegates.
Of course, such distinctions are ideal types, since each
individual is constructed in some way or another by the social environment in
which one lives and even in the most controlled and structured interaction
there is more participation and involvement than in passively consuming
television or film images in the solitude of one's own subjectivity. One is
never totally free of social influence, all technological-mediated
communication is structured to some extent by computer protocols, codes, and
programs, and thus both form and content of the construction of all and any
situation is socially mediated.
Consequently, this form of interactive spectacle is highly
ambiguous. On one hand, it can be a more creative and active invovlement with
media and culture than television or film watching. While the form of
technological-mediated interaction is always structured, limited, coded, and
predtermined, especially in interaction with big media corporations, new
computer technology allows for creation of alternative cultural spaces that can
attack and subvert the established culture. In this new cultural space, one can
express views previously excluded from mainstream media and so the new cultural
forums have many more voices and individuals participating than during the era
of Big Mainstream Media in which giant corporations controlled both the form
and content of what could be spoken and shown. Cyberdemocracy and
technopolitics is too recent a phenomenon to adequately appraise its
possibilities, limitations, and effects, but it provides the possibilitity of
the sort of subversive politics and the use of the tools of the spectacle
against the capitalist spectacle that Debord promoted. Hence, in the Age of the
Internet and new technologies, the ideas of the Situationist International
continue to be of use in comprehending existing society and culture and
challenge us into inventing ways to subvert and transform the capitalist
spectacle.
Notes
1. See the discussions in Poster 1975 on the new forms of
Marxian theory in post-War France. Many discussions of Debord and Situationism
downplay the Marxian and Hegelian roots of their project; for example, Marcus
1989 and Plant 1992 exaggerate the avant-gardist aesthetic roots of the
Situationist project and downplay the Marxian elements.
2. Curiously, although Debord's own notion of the
construction of situations seems close to Sartre, the Situationists had a dim
view of the illuminary who was the dominant intellectual figure of the time. In
"Interview with an Imbecile," which takes to task, deservedly,
Sartre's 1964 comments on communism in a _Nouvel Observateur_ interview, the
Situationists conclude: "The thinker we have been talking about is Sartre;
and anyone who still wants to seriously discuss the value (philosophical or
political or literary--one can't separate the aspects of this hodgepordge) of
such a nullity, so puffed up by the various authorities that are so satisfied
with him, immediately himself loses the right to be accepted as an interlocutor
by those who refuse to renounce the potential consciousness of our time"
(in Knabb 1981: 181). This, we believe, is sour grapes that smacks of the
Stalinism that they denounce in Sartre; instead, we believe the kinship between
their conceptions of the construction of situations should be perceived.
3. On postmodern art, see Best and Kellner 1997, Chapter 3.
4. Council communism rooted itself in the tradition of
Soviets, or workers councils (German: Räte) rather than parties. They opposed
the bureaucratization of the Soviet Union and all Marxist-Leninist parties
which they thought were hopelessly hierarchical and bureaucratic. In opposition
to bureaucratic communism, they championed workers self-activity and
self-organization; see the texts of Karl Korsch collected in Kellner 1977 and
the discussion in Boggs 1984.
5. Debord's criticism that media communication "is
essentially unilateral" (#24) was taken over directly by Baudrillard
(1981: 169ff.); Baudrillard's stress on image and semiurgy, the proliferation
of signs and images, comes from Debord (#18 and #34); and his notions of
"map" and "territory" derive from Debord who wrote:
"The spectacle is the map of this new world, a map which covers precisely
its territory" (#31).
6. _Wired_, the publication of choice for the digerati who
write about information/computer culture and those who consume it, has a
monthly feature which under the rubric "Fetish" presents the latest
products to satisfy its consumers' technolust. According to _Newsweek_ (January
8, 1996: 54-55), the latest lifestyle fetish is designer paint, such as from
Stewart, which costs up to $110 a gallon and comes in hundreds of different
shades.
7. See Cliff Gromer, "It's a Wrap." _Popular
Mechanics_, June 1998: 112-115.
8. "A 190-foot obelisk, from which lasers flash, is the
equivalent of the traditional Las Vegas neon sign (Promoters claim that only
two man-made objects can be seen from outer space: The Great Wall of China and
Luxor's laser light). The entire Luxor setup is animated and computerized. A
light show in front of the hotel focuses on a 60-foot screen of weather. As the
sun goes down, the shimmering and luminescent face of King Tut appears in the
air, projectd against a screen of raindrops from the fountains in front of the
sphinx. Through the translucent face of the pharaoh, you can read a distant
sign down the strip 'Prime Rib Buffet.'
Even the great beam and its reach skyward, consuming $1 million worth of
electricity annually, suggest wider urban applications. Its designer, Zachary
Taylor, foresees using this technology for forming 'a new kind of skyline
created by lasers'". Phil Patton, "Now Playing in the Virtual
World," _Popular Science_, April 1994: 82.
9. For a recent examination of the incredible level of debt
in the United States and its impact on people, see Judilet Schor, _The
Overspent American_ 1997.
10. See _Critique of Dialectical Reason_ (19xx [1960]) which
contains Sartre's discussion of seriality.
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